research terminal / field notes

Systems, graphics, and the language we use to describe them.

A slow, deliberate log of working notes on rendering, protocols, and software

Dec 12, 2026

NO

Security testing.

  • #text
  • #testing

Jan 15, 2026

Hello World

The obligatory first post - setting up expectations, saying hello, and verifying the syntax highlighter works with a small TypeScript example.

  • #meta
  • #typescript

Jan 01, 2026

HI

Security testing.

  • #text
  • #testing
  • #security

Jan 14, 2025

Warped Fields and the Geometry of Rendering

On field distortion in fragment shaders — why warped grids are mathematically interesting and how interference geometry emerges from simple trigonometry.

  • #graphics
  • #glsl
  • #rendering

Dec 20, 2024

On Systems and Their Vocabularies

Every architecture is a vocabulary first. Notes on how naming shapes what a system can express, and the cost of choosing poorly.

  • #systems
  • #language
  • #architecture

Nov 14, 2024

Rendering Signed Distance Fields

An exploration of SDF-based rendering - from the geometry of implicit surfaces to sphere tracing, soft shadows, and nested domain transformations in real-time fragment shaders.

  • #graphics
  • #glsl
  • #rendering